TEAM
STUDIO CALIBER7 a small independent team blending industry professionals and emerging talent. Our goal is to simulate a traditional studio pipeline while providing a friendly and minimal crunch environment. We do not ship anything using AI generated material. We utilize standard industry tools and techniques to develop our games and believe in the power of handcrafted experiences.
VALUES
CURRENT OPENINGS
2D Illustrator/Artist
DESCRIPTION
We are looking for a talented 2D Artist to take concept art/reference and turn it into final artwork. This is a remote role based in the CST time zone. Please note, this is currently a volunteer position!
Looking for:
Experience drawing anime or manga style characters
Experience drawing anime style environments
Ability to replicate and match a defined art style
Fundamental understanding of composition and color
Nice to have:
Skill with realistic character drawing
Understanding of the 3D art pipeline
If you feel you’d be a good fit, please submit an application and we will respond as soon as possible!
Level Designer
DESCRIPTION
We are looking for a talented Level Designer to design level blockouts and combat scenarios. This is a remote role based in the CST time zone. Please note, this is currently a volunteer position!
Looking for:
Experience designing levels within Unreal Engine.
Experience creating linear levels with connected spaces and cinematic sequences.
Ability to design engaging combat scenarios.
Nice to have:
Familiarity with enemy AI design.
If you feel you’d be a good fit, please submit an application and we will respond as soon as possible!
Gameplay Designer
DESCRIPTION
We are looking for a talented Gameplay Designer to implement new features and optimize current systems. This is a remote role based in the CST time zone. Please note, this is currently a volunteer position!
Looking for:
Experience creating gameplay systems in Unreal Engine with Blueprints.
Experience designing combat, movement and enemy behaviors.
Comfortable with locomotion and third-person animation systems.
Nice to have:
Previous C++ experience.
If you feel you’d be a good fit, please submit an application and we will respond as soon as possible!
